Titus channels his bell into two high-pressure beams of wind in a 360 degree motion. Those who are hit by the beams will also be knocked further back.
Titus will only use this move in his second phase.
These beams are combined with the Wind-Up Resonance, proccing every hit, making this move very deadly.
While he is winding up, it is best to start running or getting to higher levels to avoid the beams.
You can easily counter this by using prediction
THIS WILL INSTANTLY KNOCK YOU IF YOU ARE AGAINST A WALL OR IN A CORNER.