V12 B. Input dice data.
Most boxes will auto-fill to 0 if left unanswered
Advantage/Disadvantage. 1, 0, -1:
Hit dice modifier Eg. +3 or -1:
Damage dice type. 4, 6, 8, 10, 12:
How many damage dice:
Damage modifier:
0,0,0,0,0
0,0,4,1,0
1,3,10,3,2
-1,3,11,4,1
0,0,4,1,0
1,3,6,2,1
1,3,4,2,1
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
1,2,10,2,1
-1,3,4,2,1
-1,3,4,2,1
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0
0,0,4,1,0